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Loops for Real Drummers: Musicianship, Technology Don’t Have to Compete

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Loops have gotten an unfortunate reputation as being a stand-in for real musicians or real musicianship – perhaps because, too often, they are. That’s why it’s always refreshing to see a discussion of how looping can incorporate musical technique. Like many electronic musicians, I have zero background in drumming; I’m a keyboardist and was trained in Classical Piano. But then, part of the gift of being a composer is getting inside the heads of musicians who play instruments you can’t. And when it comes to understanding rhythm, there’s a limitless supply of work to explore from around the world.

Ryan Gauss writes us to share a blog that’s all about rhythm and drumming. Blogging can be a distraction from music making, but in this case, he’s using it to help be even more disciplined in building technique:

Every day I record and post a new drum loop (with a link to the Logic session and .wav files). I organize the beats by category (rock hip hop, jazz etc) and try to change up the production style with every loop.

So far, there’s a terrific piece on “linear drumming” – a style in which you hit only one part of your kit at a time. (Now, this really inspires me in terms of some of the rhythmic sequencing ideas I’ve been thinking about – I’ll have to explore. Maybe I can build a linear pattern sequencer.) See notation at top.

Linear drumming for dummies. | ryangruss.com

There’s also a fantastic video from drummer Shawn Pelton, who to me really exemplifies the marriage of great drumming and sophisticated use of technology (Ableton Live, in this case).

Shawn Pelton’s studio | ryangruss.com

I’ll be reading this site, for sure. Thanks, Ryan.

http://ryangruss.com/ “Fresh Drum Loops Made Daily”
(question – are they best hot, as with Krispy Kreme?)

The post Loops for Real Drummers: Musicianship, Technology Don’t Have to Compete appeared first on Create Digital Music.


What’s New in Apple’s Logic Studio 9: Flex Time, MainStage Gets More Road-Worthy

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logicstudiombp

Apple has released Logic Studio 9 today. Banner features: “Flex Time” audio warping, new goodies for guitarists (plus integration with a new audio interface and pedalboard from Apogee), expanded support for working with video and outputting compression, and most interestingly, tools for making MainStage a feature you might actually take onstage.

I’m meeting with Apple next week, so if you think of any smart questions, do pass them along. I should receive my testing copy then, too, so expect more details. In the meantime, here’s how it looks “on paper,” in a nutshell.

Live Performance

This to me is the interesting one. I loved the idea of MainStage when it came out, but I had a number of complaints in regards to what musicians would actually want to do for live performance. Specifically:

  • MainStage needs a way of playing backing tracks, particularly for bands and acoustic players and soloists.
  • ReWire is a must, so people using tools like Ableton Live (or Reason, or the awesome tracker Renoise) can work with them in a MainStage rig.
  • Better control mapping was needed for real performance – including grouping.
  • Musicians need a way of recording their gigs.

Well, guess what? Apple says they’ve added all of that to MainStage 2. ReWire support should make this particularly interesting, as solutions like a Logic-Live rig now become practical. And this is the first DAW to really try to do backing tracks in a way bands can use, even including Ableton Live.

Grouped controls allow you to drag and drop layouts of controls as macros. It’s a nice implementation, and different from what’s currently out there.

There’s also a live loop recorder, tape style. My first impression of this is that this doesn’t appear to match things like the new looper in Ableton Live 8, which can set an entire project tempo – it’s more like a basic stompbox effect, as we’ve seen previously in Native Instruments’ Guitar Rig. Still, that matches the simplicity of some of the other tools here.

playback

Augh… and yes, that is Apple’s now-ubiquitous album art view as the browser mechanism for templates, proving they really don’t know where to stop. At least it seems they haven’t used that for the entire UI.

Of course, performance is everything in these implementations, so it’ll be fun to torture test MainStage 2 and see how it stands up.

And for anyone who wanted Live clips and Sculpture in one session, this could be interesting.

Flex Time Audio Manipulation

The music software market is already crowded with tools that promise to let you manipulate audio independent of its original tempo – but this implementation is more interesting than you might first think. You actually drag the mouse on the waveform itself, turning the sound into a Silly Putty-like, warpable view. Very much like Ableton Live, Logic also adds modes based on material (rhythmic, polyphonic, slicing), and an audio quantize mode that applies the feel of one track to another.
flex

There’s also a slightly gimmicky record start/stop effect, which I’m sure will be a boon to anyone doing editing for MTV.

But make no mistake about it: Flex Time could heat things up.

Side note: Does Sibelius – now owned by industry titan and major Apple rival Avid – really not care that Apple lifted the name of its “FlexTime” technology, which I thought was trademarked? Did Apple pay off Avid to grab that name? (Especially funny after MainStage had a similarity to Plasq’s OnStage from Rax, a virtually identical feature.)

For Guitarists

  • A new pedalboard full of effects
  • An “Amp Designer” for combining 25 amps, 25 speaker cabinets, and 3 mics, plus a library of new presets
  • Integration with Apogee’s new GiO interface in both Logic and MainStage

Apple is obviously committed to providing a one box solution, so you never have to buy anything for music making that doesn’t have an Apple logo on it – something I’m sure doesn’t make Native Instruments, Waves, IK Multimedia, and other competitors exactly thrilled. Those solutions are already really good, but I have heard Apple’s implementation is quite nice, and I’ve heard it from people who are actual guitarists.

Notation Enhancements

Ornaments have been expanded with a broader notation library, and a set of some 4000 chord grids beef up tab capabilities for guitars.

I still think you’d be nuts to use Logic in place of something like Sibelius for major notation editing, just because I find the dedicated tool much quicker to use. On the other hand, Logic was born as “Notator,” so it has notation in its blood.

Other Improvements

  • Turn tracks into sampler tracks (again, the first time I’ve seen a good implementation like this outside Ableton Live)
  • Drum replacement
  • Improved editing inside take folders – so you can adjust recordings while keeping your takes
  • Better bouncing, track import
  • More bizarre warp effects for Space Designer (okay, I have to admit, I’ve gotten addicted to using convolution reverbs for special effects, so curious what they put in there)
  • A Vocal Jam Pack

There’s also a new browser for instruments, it appears, apparently to make this more accessible to new users. On the other hand, that’s a bit like holding a toddler’s hand before putting him in the seat of your Ferrari, when it comes to interfaces like Ultrabeat. (See what I mean on Apple’s site.) But I suppose it can’t hurt – and meanwhile, the market for educational products remains.

soundtrack_mbp

Soundtrack Pro 3

Soundtrack Pro is the oft-overlooked audio editor bundled with Logic. Part of the promise of Soundtrack is working well with Final Cut, so it’s nice to see some new features that help distinguish this tool. (I have to say, on the Mac I do prefer working in Soundtrack to working in Peak — call me crazy.)

  • Vocal Level Match applies a vocal level from one clip to another clip – fantastic for podcasting and production for video, if it works as advertised
  • Editing by frequency (’bout time — I’m hoping this means we can work directly in the frequency view, as you should be able to do)
  • Advanced Time Stretch
  • Compressor output workflows

Breakfast of Champions

Apple has also added greater emphasis to artists, mirroring what they’re doing with GarageBand — though any hopes for Pro Artist Lessons with Logic are sadly thwarted so far. What they are doing is “Pro Sessions,” in which you can download actual session files. (I’m guessing that doesn’t include some third-party plug-ins they used, and it’s no match for, say, remix stems, but…)

Logic Studio in Action

(Yep, people use Logic)

Artist Sessions (one nice gem in there — a Santigold remix… but was Santigold herself not a user of Logic?)

What’s Not in this Upgrade

As near as I can tell, Logic will not support 64-bit memory addressing or 64-bit mixing. The former is extremely unfortunate for users of big sample libraries, although third-party tools do fill some of that gap. (Even so, native 64-bit memory support would be welcome.) It’s possible we may see this in an update, however; if it’s “in the future,” we just won’t know because Apple makes a policy of commenting only once things are released.

Also, it appears that Logic’s increasingly long-in-the-tooth library of effects and synths — once part of the core appeal of the tool — are left as-is in this release, which would be unfortunate. On the other hand, with options like Native Instruments’ Komplete to fill that need, and a price of US$499, it’ll be hard to fault Apple on this.

Many folks expected some sort of iPhone / iPod touch app, given that third parties have built them for control and the like. They were wrong, but I’m not surprised — Apple likes to keep its consumer and pro features fairly separate.

Any other omissions you notice, or things you’d like me to ask about? Let me know.

At least I have a fairly decent working list for what I’m likely to be hard at work testing when this arrives in the mail.

And Logic has some intense competition, too, with even a new entry on the scene this year (Propellerhead’s Record).

Let the games begin…

Apple Logic Studio

All images Courtesy of Apple.

The post What’s New in Apple’s Logic Studio 9: Flex Time, MainStage Gets More Road-Worthy appeared first on Create Digital Music.

Logic Express Packs Most of Logic for Less; Apple Adds PDF Manual to Logic 9

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logicexpressmontage

I have to say I think Express is a model of what a more entry-level edition of a product could be. (I know Apple competitors reading this are shaking their heads and pointing out that Apple is in the comfortable position of selling pricey computers with big margins, but I think Apple still provides incentive to buy the Studio version without feeling the need to cripple Express.)

Nearly everything new in Logic Studio 9 is also in Logic Express 9, which Apple began shipping yesterday.

Apple Logic 9’s audio editing have been transformed, via a new means of squishing audio around in time (FlexTime) and new editing tools (Bounce in Place, one-step conversion to sliced sampler instruments, drum replacement, the ability to edit in takes, and reorganized contextual menus for regions). All of those features are in Express, as is the new Amp Designer and Pedalboard.

What Express gives you: Express is basically all of Logic Pro, with all the major effects and instruments, mixing, notation, and stereo output. You ven get things like the UltraBeat drum machine.

What Express doesn’t give you: The big ommissions from Logic Express are, naturally, the additional apps in the suite – MainStage for live performance, Soundtrack Pro for editing, and the lot. You also don’t get surround sound (no biggie). Most importantly, you miss out on some of my favorite sound design tools – the insane Sculpture physical modeling instrument and Space Designer convolution reverb and not to be found.

Logic still isn’t for everyone – well, anyway, I don’t really believe in “one size fits all” for music tech, generally. But if you do like Logic’s workflow and aren’t quite ready for the whole Studio suite, Express is a good choice, priced at US$199. That almost makes it the best bargain DAW available on the Mac – except that for non-commercial use, Reaper, now available on Mac, is cheaper (and for commercial use, roughly ties).

http://www.apple.com/logicexpress/

logicpdf

In other Logic news, those of you wondering what happened to the PDF manual for Logic Studio 9, it’s back! Apparently there was a production delay that held up its release; Apple says it was never their intention to eliminate the PDF version. Also, if you do choose to use the default Mac help viewer, that incorporates the full text of the documentation available in previous versions as PDF and print, along with all the expanded documentation for Logic Studio 9. I still find the help viewer annoying, because it insists on staying the topmost window, but both it and the PDF version work. (For window management on the Mac, check out my new best friend TwoUp, which could help solve this problem if you’ve got a big display. It finally makes my Mac manages windows as well as, well, Windows.)

Direct PDF documentation link from Apple (thanks, dead_red_eyes on comments!)

The post Logic Express Packs Most of Logic for Less; Apple Adds PDF Manual to Logic 9 appeared first on Create Digital Music.

Apple Logic Studio 9 Review for Macworld; What Stands Out

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flextime

Flex Time is likely to be the feature that will have the biggest impact on users, by making audio more malleable.

Logic has been a big box of sound toys for some time, but I think what decides whether you really build a working relationship with software like Logic is whether you like editing in it. And that makes Logic Studio 9 worth a new look – and a must-upgrade for fans of the tool. Its combination of subtle tweaks to the editing interface, the ability to edit inside takes, the incredible Flex Time for squishing around audio like Play-Doh, and easy conversion to sampler tracks makes it really fun to edit audio in Logic. You can read the full, detailed review I wrote for Macworld:

Logic Studio: Music workstation suite adds flexible audio, improved editing and live performance, simulated amps and effects [Macworld.com]

playbackmainstage

MainStage adds backing track playback, looping, and ReWire hosting to make it more versatile for live performance.

The amps and such are fun, but to me the other banner feature in Logic 9 is the vastly improved MainStage, which adds backing tracks, ReWire hosting, and other features that could make it more powerful for live performance. Apparently MainStage has crept into some big-name live shows; I’m going to work on getting more reports from the field. (Meanwhile, I’m trying to figure out how I can rework my own live set so it requires less software, but that’s me.)

Oh, and one little improvement I didn’t fit in the review: there are some amazing special effect convolution impulses Apple threw in with Space Designer, which should give you more fodder for sound design experimentation.

The record industry may be dying, the planetary economy failing, and music technology elusively complex to most average musicians, yet competition in the DAW space just continues to heat up. I find it amusing that some claim Apple’s aggressive pricing is only possible because they sell hardware. I’d buy that, except for some of Apple’s own competitors. Digidesign will add a pretty powerful version of Pro Tools to a hardware bundle. Cakewalk’s SONAR, once a little more bare-bones in the extras department than Logic, now offers a lot of the same sorts of goodies to Windows users in its own (underrated, I think) DAW. And Reaper is a powerful, cross-platform option that costs just US$60, even for most commercial work (now that they’ve made the individual license more open). In fact, various tools are so good that I think it’s really hard to give people advice. Personal taste is more likely to dictate which you prefer, because the ineffable feeling of using these tools – as similar as they may look on paper – is very different. If I ever work out a good way to describe that in words – which does happen to be my job, whether I’m up to it or not – I’ll let you know.

Any tool you’re using is a tool that matters. And I know we have a number of readers using Logic. Later this week, I’m planning a Logic Q&A to fit some of the technical revelations that didn’t fit in the review, so feel free to ask more questions or comment however you like on the Macworld review.

The post Apple Logic Studio 9 Review for Macworld; What Stands Out appeared first on Create Digital Music.

Trifonic’s Music, Beat Slicing Technique, Free Bass Patch

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Trifonic: Editing Beats – Part 1 from Next Step Audio on Vimeo.

No more secrets: that could well sum up the zeitgeist of music making in 2010. So it is that Trifonic, aka virtuoso beatmeister brothers Brian and Laurence Trifon of San Francisco, share their technique for chopping up and glitching out audio. Their new blog, Next Step Audio, is entirely dedicated to sharing their production techniques:

http://nextstepaudio.com/ [site slightly erratic response-wise for me at press time]

The video tutorial on beat editing, published by Next Step Audio, starts out generically enough: grab the ubiquitous “Amen break” as a sample, load it into Apple’s Logic Pro, slice it by beat and adjust to transients, gate… but Trifonic explains how they take the results further, drawing envelopes for modulation and winding up with something far removed for the original. Of course, if you’re fatigued of the “Amen break,” you could apply the same technique to samples of your own playing, and you could substitute your DAW of choice, from Live to Pro Tools, for the editing.

Part of what makes this tutorial compelling is that the duo has a distinctive musical identity, rather than being the anonymous, all-knowing voice music tech instructors had tried to be in the past. It’s worth checking out their music, too. Digitally-distorted, glitching beats had threatened to become a tired cliche years ago, but Trifonic combines those sharper digital timbres with rich, warm layers of sound. The shifting textures of the video for “Parks on Fire,” a big single for them, matches that musical structure perfectly in visuals. (The video is the work of the terrific Scott Pagano, an LA-based visualist.)

There’s plenty more music to share, too, and you can even grab a free Trifonic bass patch for Logic’s EXS24 and Native Instruments’ Kontakt 3 (or compatible samplers, which includes just about everything).

You can grab a free MP3 of Trifonic’s “Transgenic” in the “Rust Mix”:

And Trifonic are regular contributors to ccMixer, the Creative Commons-licensed remix site. They’ve got loads of work under an attribution / non-commercial license. That has, in turn, encouraged a crop of remixes of their work, which seems in keeping with the techniques they’re espousing.

(See my rant last week for some concerns about the non-commercial license relative to images. It’s less of an issue, I think, with samples, but I do hope to connect with the CC folks soon and talk on CDM about the relative advantages of Non-Commercial versus ShareAlike or some combination.)

http://ccmixter.org/people/trifonic

In part two of the beat editing tutorial, Trifonic go further with glitching and special effects.

As noted by commenter Bryan Gilstein, “It doesn’t matter, we’ll go nuts with it.”

Amen, brother.

Trifonic: Editing Beats – Part 2 from Next Step Audio on Vimeo.

Trifonic have a bass patch sample that they share for free, too, in EXS24 and Kontakt 3 formats. It’s a wobble bass, yes, but with a few nice twists.

Good music, good production tips – I’m sold. (Now, is anyone else aside from me thinking about how these techniques could become real-time / live instruments?)

Lots more Trifonic at the artists’ website:
http://www.trifonic.com

See also:
Tirfonic @ rcrdlbl [free music]
Trifonic @ Last.fm

…and I’ll see them next week in LA, where I’m sharing a big bill with them at the unofficial NAMM afterparty (more details on that soon):
http://whambamthankyounamm.com/

The post Trifonic’s Music, Beat Slicing Technique, Free Bass Patch appeared first on Create Digital Music.

Apple Logic Speed Run: Production Timelapse

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Japanese fusion “underground music unit” Human Boot Project have a clever take on the music video, one that – well, let’s face it, probably appeals only to music production nerds like us.

Using the free/open source software Gawker (Mac-only screen capture, not to be confused with thegossip blog), they take an extended timelapse of their production session in Apple Logic, as arrangements and various plug-ins flash by. You get to see the track, “Xen,” assembled before your eyes.

I’ll let you play “spot the plug-in” first, then have a look after the jump for what they used.

Artist Masashi tells CDM the toolkit:

Native Instruments Battery 3
Sugar Bytes EFFECTRIX
RNDigital Inspector XL
Audio Damage DubStation
Smart Electronix LiveCut
Logic Plugin (Amp Designer, Space Designer, EXS24, ES2, etc.)

Human Boot Project have a new album “Don’t Forget the Sheep”.
The album will be available at most major online stores.
here is link of album sample.

http://dl.dropbox.com/u/523635/SMAPLE.mp3

Human Boot Project New Album “Don’t Forget the Sheep”
Tracklisting:
1. Super Bathroom (4:17)
2. Yuri (3:36)
3. Dying Forest (4:09)
4. Xan (3:18)
5. Ember (4:03)
6. Sneaking Sheep (3:52)
7. Dawn (3:01)
8. Decoy (3:31)
9. Flatline (3:25)
10. U (2:42)

Human Boot Project
http://www.humanboot.com/
Red Robot Records
http://redrobotrecords.com/

?Human Boot Project?
HumanBootProject are a Japanese underground music unit.This is a genre breaker fusing Jazz with Rock and Drum and Bass and one to get the synapses twinging. (Red Robot Records)

Fun fact: this is what Richard Devine looks like in real time. Honest. Or me, if I get enough coffee.

The post Apple Logic Speed Run: Production Timelapse appeared first on Create Digital Music.

Rumors Mounting for Imminent Logic Pro X, a la Final Cut Pro X; No-Brainer Speculation

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I generally avoid commenting on Apple rumors, lest I find a severed horse head atop my MacBook Pro, but this one seems simply to be obvious. Apple took a radical approach to Final Cut Pro X (and Motion), giving them full overhauls and new UIs, 64-bit support, and distribution through the online Mac App Store instead of exclusively through online distribution. It stands to reason that their current Logic Studio will get something along the lines of the same treatment.

Sure enough, rumors are surfacing saying as much. (I’ve gotten at least one email, secondhand – no, Apple, no Apple employee has said anything to me; if they had, I wouldn’t even think of posting this story). For instance:
Apple Moving Toward Release of Logic Pro X? [MacRumors]

Now, of course, what I’ve heard even more than rumors is users of Logic in an absolute panic that Apple will muck around with their product. Putting it diplomatically, feedback to Final Cut Pro X has not been overwhelmingly positive. I have no idea what the next version of Logic will look like, so it’s very possible Apple will indeed screw around with Logic in a way that makes its existing user base unhappy. But, since I feel free to speculate idly simply because I really, truly don’t know anything and thus can’t get anyone fired / violate any NDAs (again, Apple, please, please, please don’t hurt me), I’ll say this:

Assuming Apple is “running away from pro users” is probably wrong. This was a widespread reading of Final Cut Pro X. I think it’s fair to say Apple hoped their adjustments would attract new users put off by previous versions and other pro non-linear editors. Otherwise, though, I have to disagree. Apple’s pro user base is hugely profitable, in direct sales and high-margin, high-end Mac sales, and there are a lot of those users out there – I’ve sat with that team at Apple as they talked video pro sales numbers, for actual sales from pros, not even including pirated copies. (Anyone who thinks Apple likes to see their product pirated so they can sell more Mac hardware? Highly unlikely, that, too.) There’s a big difference between wanting to alienate your pro user base, and doing it inadvertently. I think Apple’s reputation is such that people have come to believe that everything they do is part of a grand plan, even when it’s not.

Developers want to make changes. Big changes don’t always work as expected, or work right away. Users are resistant to changes, and far more resistant the more the use of software is part of their pro, up-against-deadlines, demanding workflows. That’s the bottom line. I’m not going to be terribly complimentary here, though: I think the problem with Final Cut isn’t that it was designed for non-pro users, but that it wasn’t finished or fully fleshed-out. Enough has been said about that – see The Internet – but I can imagine anything similar in Logic would cause some (rightfully) unhappy users. And quality and implementation are everything; there’s a reason I gave Motion a positive review in Macworld, and you haven’t heard similar complaints about it, even though it uses some of the same UX paradigms and underlying engine. I hope future updates to Final Cut are more like that version of Motion in terms of user experience. (This is not a Final Cut review; that’d be glib. Suffice to say I tried Final Cut Pro X and decided to do editing in another program, and that I do appreciate some of what I believe Apple was trying to do, and that I do hope future versions are more successful. This is the reality of using pro tools.)

That said –

Apple is probably not overhauling Logic as thoroughly as Final Cut. Final Cut’s code base, as of Final Cut Pro 7, was not 64-bit and was dependent on deprecated video frameworks; it’s not unreasonable to assume that Apple felt they had to start over from scratch. Logic already has 64-bit support, and is already built atop parallel audio frameworks like Core Audio and Core MIDI that haven’t changed so radically. So while file management, save and undo, and other Lion-style features would likely call for changes, that doesn’t mean you’ll lose the old Logic, necessarily. And Logic has already undergone one Apple-administered UI overhaul, which was able to preserve the way Logic users work with the tool. Part of what’s admirable about Logic is its longevity, love it or hate it, so while a UI reskin is almost certainly in the works, that doesn’t mean Logic Pro X will be like Logic Studio X.

Apple will probably try to do Mac App Store distribution and take out some bundled apps. You don’t need rumors to figure this one out. App Store distribution? Almost certain. Unbundling tools like Soundtrack Pro or the rarely-used WaveBurner, each of which has robust competition from other developers? Certainly not unlikely. The interesting question here will be how Apple handles the sheer size of things like bundled audio content, and whether Logic’s support for plug-ins will mean either adjusting App Store rules, or whether Logic will get a special exception because it’s Apple (fully within their rights).

Apple probably won’t dump support for plug-ins. Apple continues to actively develop its Audio Unit plug-in format and push validation, and if they didn’t support plug-ins, they’d disrupt users and the entire vendor ecosystem. I’ll be stunned if that goes away. One thing they almost certainly will dump is technologies like Pro Tools interface compatibility – Avid has been moving toward Core Audio support, anyway – and possibly even ReWire. But while any change anywhere in a DAW will impact someone, neither of those would be likely to radically change user relationships to the tool.

Also, as a reader points out, Final Cut Pro X supports plug-ins.

The most interesting thing to me about all of this is whether the appearance of Logic on the Mac App Store, if it happens, will impact other audio apps. So far, it’s been a desert there, as I and some others (read: developers) predicted, partly because music software is so dependent on the plug-in ecosystem and sales to users through direct channels or music stores.

Additional evidence: GarageBand is already in the App Store, and supports plug-ins (AU). So the real question here is more the question of whether other hosts would try to / be allowed to follow the same model, and whether even plug-in distribution, using approved Apple frameworks, were allowed. (The former seems more likely than the latter: you can run a host without a plug-in, but not visa versa.)

What I’m interested in is whether other software follows suit at all. Aperture, Motion, and Final Cut haven’t necessarily produced an onslaught of other pro tools for visual Mac users – at least, not so many high-end or flagship tools, though there are many really useful smaller ones. Will audio be different?

Disclaimer: I know nothing. All of the above is purely speculative, based on things that to me seem pretty obvious. I’m not divulging secret, privileged information, my brain isn’t under an NDA, and all of that means I could be completely wrong. Take with a box of salt.

Updated: I neglected to link, by way of contrast, this editorial from around the time of the most heated Final Cut followup:
The End Is Night…

In it, Chris Randall (himself a plug-in developer tasked with supporting Logic and AU validation) argues basically the exact opposite of what I do here.

In review, my entire analysis above could be summed up as this: Logic will be on the App Store. It’ll still be more or less the Logic you love, or don’t love, as the case may be, but it’s unlikely to introduce radically new feelings even if you aren’t getting a stack of DVDs.

The post Rumors Mounting for Imminent Logic Pro X, a la Final Cut Pro X; No-Brainer Speculation appeared first on Create Digital Music.

Logic 9 and Updated MainStage on App Store, at Cut-Rate Prices

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MainStage, with its all-in-one instrument and effect rig powers, is now a la carte, and both Logic and MainStage are cheaper. A lot cheaper. Image courtesy Apple.

As expected, Apple moved its Logic Pro music production tool to the App Store. And the results are mostly what you’d expect. The biggest change is the price: Logic gets slashed to US$199.99, while MainStage gets a so-low-you-might-as-well-try-it $29.99 sticker price.

Wave editor Soundtrack Pro, removed from Final Cut Studio, is gone here, too. Lesser-known mastering tool WaveBurner gets the axe.

Logic Pro 9 is still Logic Pro 9. Today is a minor update that you can now download via the App Store if you choose. Logic Studio remains for sale through Apple in its boxed edition, but at two hundred bucks, the App Store version is the winner.

No Logic Pro X

If you were expecting Logic Pro X, my guess is, it’s just not done yet. I still expect the number ten to follow the number nine. (Amazing how that works.) I don’t expect Logic Pro X to produce the kind of disruption that Final Cut Pro X did, however. Logic already has a 64-bit infrastructure. Final Cut had an aging code base, deeply rooted in deprecated versions of QuickTime, that prompted Apple to do a ground-up rewrite. The initial results made people unusually unhappy, and perhaps justifiably so, but ground-up rewrites of software this complex tend to be ugly at first. There’s no reason to believe Logic will face a similar overhaul. Whatever Apple is doing, I’m in no rush; Logic is a deep program, and I’d rather wait for upgrades from everyone (note to all developers everywhere) than have serious production software rushed out before its time.

Logic Express is also, not surprisingly, eliminated. At $200, there just isn’t a spot for Express any more. And I’ve never been in love with these kind of product tiers; you’re constantly explaining to people whether they should get Express or Pro, as they desperately try to work out how “serious” they are in light of the products.

What is notable is MainStage: there are some welcome tweaks, and absurdly-cheap, standalone pricing that should get some attention.

Most importantly, $30 now gets you all of the instruments and effects from Logic in MainStage, including instruments like Sculpture.

MainStage

The real changes software-wise come in MainStage. For starters, if you don’t love Logic but want to try Apple’s live performance / instrument and effect rig, you can now do that. MainStage works standalone, and you even get all the Apple Loop sound content and sample-based instruments previously available in Logic Pro – Jam Packs and all, what once could have cost you hundreds of dollars is now thirty bucks. One thing I wondered about with the App Store was how Apple would handle distribution of all that content. They’ve thoughtfully allowed you to check off only the content you want to install, saving bandwidth and hard disk space if you don’t want everything.

All those instruments and effects: You also get, bundled into the package, an extensive collection of everything from guitar amps and stompboxes to the Ultrabeat drum machine to virtual instruments from analog to the unique physical-modeling Sculpture. Because MainStage supports ReWire, that means if you, say, love Ableton Live or Cubase more than Logic, but longed for some of those Apple instruments, you can now play with them in your DAW for thirty bucks without having to buy the whole Logic package. You’d just route audio straight into your DAW.

Check out the extensive list of instruments and effects on the MainStage product page. (They’re called “plug-ins,” but they can only be used in Logic and MainStage, not in other tools.)

For onstage or live studio use, MainStage also includes a looper, backing track player, and other useful tools.

MainStage 2.2 also delivers some new features for your $30. From the release notes, I spot a few highlights:

  • Now takes “full advantage” of Macs with four or more processor cores
  • New template picker, Assignments and Mappings view for streamlined screen and hardware control
  • Bigger interface elements
  • More MIDI control, SMF support for sending SysEx and other data when you make a patch change, block unwanted controller messages
  • Support for: Akai MPK25, Akai MPK49, Alesis Q25, Korg nanoKey2, Korg nanoKontrol2, Korg nanoPad2, updated M-Audio Axiom and Oxygen models, Novation Nocturn 25

There are also some bug fixes and improved ReWire support.

None of this is really earth-shaking in itself – though it’s nice to see those patch change additions for people with hardware rigs. But the big news here is that, with MainStage unbundled from Logic, it’s in a whole new product category. It could be a viable option for Mac owners wanting to control plug-ins and hardware from a streamlined setup, even if they’re not Logic fans. And that could open MainStage to new audiences using other DAWs. Years ago, I reviewed a similar app, Rax, now marketed by Audiofile Engineering. (At the time, it was developed by Plasq, now better known for Skitch, which they just sold successfully to Evernote.) I was disappointed that no one really picked up on the app.

The idea is great: make a simple, straightforward app that gets you actually playing instruments on your computer with minimum fuss. It still seems like a great idea, and perhaps now the time is right. Rax/MainStage shootout, anyone?

Bottom Line

Sometimes, it’s news that something isn’t news. For all the rumors that the App Store transition was going to be a big deal, I think for Logic users, it’s probably not. It could be a more convenient way to distribute Apple’s software. And it sure makes those days of giant Logic boxes and blue Emagic copy protection dongles seem distant, huh? But I don’t think the question is whether competitors will go to the App Store, specifically. I think the question will be more generally, when will we cease to see boxes of nothing but software in stores? It seems stores may continue to carry hardware bundles, but that software will get delivered, you know, on the Internet.

The post Logic 9 and Updated MainStage on App Store, at Cut-Rate Prices appeared first on Create Digital Music.


New Version of Logic is Coming, Confirms Apple Pro Audio Exec; Nothing to See Here? [Opinion]

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Let’s talk about “decimation.” Photo (CC-BY) Dale Gillard; explanation of the reason we’re using Roman soldiers here… in the article.

Apple tends to avoid commenting outside its famously-watertight public relations apparatus, but executives sometimes get personal. That appears to be the case for Xander Soren, Director of Product Marketing (and a key player in their pro audio apps). Xander has been in my experience an outspoken and articulate individual. Here, he dispels notions that Apple is backing off of Logic development:

Nicholas, thanks for your email. As the lead for our music creation apps, I always want to hear what our users are thinking. I want to assure you the team is still in place and hard at work on the next version of Logic Pro.

-xander

Apple ‘Hard at Work’ on Next Version of Logic Pro [MacRumors]

Yes, leave it to the site with “rumors” in its title to go with evidence, while other major tech outlets go crazy over the rumor. Synthtopia did an excellent – and amusing – round-up of those reports, as well as a well-thought-out argument against the rumors:
Did The Mayans Really Predict The Demise Of Apple’s Logic Pro?

Jim Dalrymple also discounted the rumor on The Loop.

Ironically, you could find some truth to this rumor if you want to get pedantic about the English language.

“Decimated” comes from a Latin origin meaning removal of a “tenth,” referring to not the complete destruction of your personnel, but some portion of, presumably, dead weight. (See any dictionary, or this Wikipedia entry.) I have also heard reports of some personnel changes related to Apple audio, though nothing suggesting any fundamental changes. That may mean that, yes, Apple reorganized and people over-interpreted the results. If they took one person off a ten-person team, they might have even “decimated” someone.

I’m also, frankly, sick of the Final Cut Pro comparisons. Final Cut Pro in its previous version relied on deprecated QuickTime frameworks, lacked a modern code base, lacked 64-bit support – the list goes on. So, Apple never “dropped” features from Final Cut Pro X, as Ars Technica writes, reporting on the Logic rumors. Apple decided to do a ground-up rewrite of their flagship video editor. They’ve gradually re-implemented lost features, and in at least some cases created better, more usable, faster-performing functionality. You may still not like the result, but that’s your prerogative – it’s a new app. It’s just unreasonable to suggest Apple was somehow trying to spite the people who buy the tool.

Logic, by contrast, is already modernized and ready for the OS. Apple has lagged between releases, no question. But let’s judge the results whenever a new release arrives. And, for now, you should make your choice of DAW based on what’s available today. If Logic is the most productive tool, then by all means, carry on. “What’s available today” is a whole heck of a lot of choices, from Reaper to Ableton Live to Cubase. If Logic isn’t competing, then move on.

Speaking of companies that began in Germany founded by guys named Gerhard who make major music production tools that had been in a lag in their product release cadence since around 2009 (phew), Ableton (Gerhard Behles) answered users with Ableton Live 9 this fall. So, now we wait for Apple’s pro audio team (Dr. Gerhard Lengeling) to let us know what they’ve been doing. And users I think deserve to be skeptical about that until they see something. It just means you should also be skeptical about these sorts of rumors unless you have some solid evidence.

To bring it back to Romans, I suppose this clip suits the situation. What has Apple ever done for us?

Moving on… for now…

The post New Version of Logic is Coming, Confirms Apple Pro Audio Exec; Nothing to See Here? [Opinion] appeared first on Create Digital Music.

From Apple, No Lack of Commitment to the Mac, Pros, Creation [WWDC]

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And you thought Apple was just going to turn everything into an iPad. Instead, they make something that looks like a home appliance designed by Master Control Program, covered in ports.

And you thought Apple was just going to turn everything into an iPad. Instead, they make something that looks like a home appliance designed by Master Control Program, covered in ports.

Here’s a quick way to sum up the revelations in today’s Apple event: “Oh, so that’s what was keeping them.”

It’s certainly true when it comes to OS X and the long-awaited Mac Pro.

Critics of Apple and concerned loyal users have worried that the growing success of iOS and consumer platforms would erode support for the company’s pro users. But evidence of a strategic shift has been largely absent. Sure, Apple has added cloud features, an App Store, and iOS apps to the desktop platform – significant changes. But those are all essentially no-brainer updates, and need not conflict with the needs of pro users or the creative community. The desktop is still a platform on which you can install software from any source you like – app store release or not. Desktop is still the place for high-performance I/O like Thunderbolt. Desktop OS X is still centered around mouse and keyboard. In fact, for all the worries about Apple blurring its tablet with its desktop, it’s been Microsoft and the PC ecosystem that has done that more than Apple – for better and for worse.

It almost seems like Apple is unwilling to walk away from the lucrative ecosystem that allows it to sell high-end, high-profit hardware, huh? That should surprise no one. Apple themselves point out their computer sales have grown while the PC has sagged, and they earn #1 spots for desktops and laptops and in customer satisfaction. This formula is working for them as a business. The Apple you know – what you love, what you love – is the Apple on desktop you’re going to continue to get.

If you like the Mac the way it is, Apple’s WWDC keynote today ought to calm fears. Apple updated the MacBook Air, but focused on extended battery life rather than rethinking the UI or functionality. You can’t fold a MacBook into a tablet; Apple will sell you an iPad for that. And there are major advantages to that strategy. It’s hard to imagine Apple ever selling you a laptop that will make your arms numb or leave you frantically tapping through UIs designed for a mouse, fat fingers struggling to make a menu open.

In fact, for blurring lines, look instead fo Microsoft and OEMs. It’s on Windows that you’re seeing tablets and laptops blur, for better and for worse (see: fat finger problems). (We’ll return soon to a review of what the PC world is offering after our visit to Acer and Computex last week in Taipei.)

So, yes, you can sync your Maps app with your iPhone. But otherwise, Apple touted greater performance, new technology for coaxing speed out of memory and disk access, and “high-end” usability features like better multiple display support. Apple even acknowledged that video editors and musicians demand high-end machines with a sneak preview of the Mac Pro. That upcoming cylindrical machine will focus on loads of I/O (multiple Thunderbolt ports on dedicated controllers, multiple USB3, and an enhanced Thunderbolt 2), and the latest CPU and GPU tech from Intel and AMD, respectively. This is pro stuff, creator stuff. It’s a Mac that’s even more focused on the high-end user. Correction: Schiller incorrectly said FireWire, and then so did I. It’s Thunderbolt, though backwards-compatible with FireWire. Incidentally, at least so far, that backwards compatibility hasn’t had some of the early troubles that USB3/USB2 did. And, hey, at least neither of us said “SCSI.”

There are some question marks. Apple mentioned “energy-optimized audio buffering” in a slide, but it’s not clear what that is or if it will have an impact on audio latency. And “inter-app audio” is back on an iOS slide, even more confusingly than last year. (In the past year, Apple unveiled nothing, and third parties created not one but two tools that do the job.) We’ll find out about these and other changes when we can, and all bets are off until there’s something real to test.

But the overall story is clear. The Mac in the age of the iPad is getting smarter, not more dumbed down.

Just Don’t Ask About Logic

So, musicians need not worry about the health of the Mac. Of course, this brings us to a certain flagship music production tool called Logic, and there, I don’t think you can be quite as confident.

WWDC is not the place you’d expect Logic news, but is a reminder of … the absence of Logic news.

Apple is both a hardware and platform company and an app developer. Parsing the two can be tricky. Apple referred to musicians by name in the keynote as a target audience for Mac Pro – the hardware. But not one instant in today’s keynote mentioned music production. Final Cut Pro X made an appearance, with expanded multiple monitor support and the guts to take advantage of the Mac Pro’s new horsepower. All that absurd I/O bandwidth and more powerful GPUs seem to make sense for the video market. It’s the music side that was absent. That may or may not be meaningful, but it means we still don’t know what’s going on.

Final Cut is safe; that’s clear. GarageBand is unique and a showpiece both on iOS and OS X. But Logic is a complex, niche DAW with a presumably large codebase that extends back to Emagic days. It’s hard to put yourself in Apple’s shoes and know what you would do with it, let alone read Apple’s mind.

And apologies to Logic and GarageBand fans, but Mac audio pros don’t need Apple making apps for the Mac to remain a viable audio platform. (Ask, in alphabetical order, Ableton, Avid, MOTU, Native Instruments, Propellerhead, or Steinberg, for starters.) So, the motivation for Apple to be in the DAW business may be waning.

Logic’s absence of updates – even recent maintenance updates – is also cause for concern. It seems to indicate either a lot of work on Logic, or none – making any sort of speculation maddeningly useless.

I think Logic as we now know it is almost certainly dead. What we don’t know – and this is fundamental – is whether it’s dead in advance of a genuinely new version, or truly being put out to pasture. We also don’t know how any new version would stack up to increasingly-advanced competition; Apple’s competitors haven’t stood still waiting for the company to release its new DAW. They’ve continued to advance.

All Logic users can do is wait. The Mac Pro announcement today is a reminder that Apple sets its own pace. Logic fans can only hope that, like the stuff in today’s keynote, there’s something great that’s taking some time.

But either way, fears of the iPad hurting the Mac as a music platform are clearly unfair. Apple isn’t your only choice in music platforms. But it remains in an enviable position in desktop, tablet, and phone – and there’s no reason to think that position is going to change any time soon.

Addendum: Apple, if the reason Logic Pro X is taking a long time is that it’s because there’s some ridiculous new version of Sculpture written entirely in OpenCL optimized for the new Mac Pro, oh, yes, all is forgiven. I shouldn’t be writing that here, as it’ll get Logic users’ hopes up. Let’s keep it between us.

The post From Apple, No Lack of Commitment to the Mac, Pros, Creation [WWDC] appeared first on Create Digital Music.

iPad DAW Control App To Beat? V-Control Pro Offers Direct Window on Desktop, More [Gallery]

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An iPad app lets you touch anything you see on screen - not just a few pre-defined templates. Here, Pro Tools Eleven amp, full-screen in the app as you'd see it on your desktop, but touchable. At bottom, the dedicated transport controls from the iPad app.

An iPad app lets you touch anything you see on screen – not just a few pre-defined templates. Here, Pro Tools Eleven amp, full-screen in the app as you’d see it on your desktop, but touchable. At bottom, the dedicated transport controls from the iPad app.

Various third-party apps have turned your iPad (or, occasionally, Android) into a control surface for DAWs. Many simply emulate the features of Mackie Control, a popular inter-app control protocol. Steinberg offered its own tool with the awkwardly-named but powerful Cubase iC Pro. Killer features: keyboard shortcuts, visual arrangement overview for navigation. Then, came Apple with the wide-reaching Logic Control. While strikingly similar to Steinberg’s offering, Apple earns points for adding instrumental control, interactive help, and something called Smart Control.

What Apple didn’t do was provide touch interfaces for all its instruments and effects. And as I said in the review, that was especially odd when some already looked like iPad interfaces.

That’s where V-Control Pro, a third-party iPad DAW control app, has a killer feature. “V-Window” gives you a direct look at the interface on your desktop. So, if those desktop controls have started to look like they were really intended for an iPad – Pro Tools’ Eleven Amp here being a great example – you can now use them directly. Sure, various iOS and Android VNC apps have had the ability to do this. But rather than making you awkwardly try to navigate a computer screen entirely from a tablet, V-Control Pro combines dedicated remote controls and the remote windowing on the same screen.

V-Control Pro has some superb features for working with Pro Tools specifically, but it has robust support for other apps, too. (Think Audition, Cubase, Digital Performer, Final Cut Pro 7, Ableton Live, Logic Pro, Reaper, Reason, and SONAR, among others.)

In fact, it easily bests Apple’s Logic Remote app. Sure, those GarageBand instrumental controls are fun, but V-Control Pro gives you a proper mixing window and more dedicated transport and marker controls.

In Ableton Live, you get the sort of mixing window Ableton and transport window didn’t give you on screen.

It all makes me dream of a 15″ iPad.

Features:

  • Control “sends, automation, groups, auditioning, plug-ins, jog/scrub/shuttle, I/O assignment” and more.
  • Use alongside Ethernet controllers in Pro Tools.
  • Retina Display support – but also fine on an iPad mini.
  • Dedicated keyboard shortcuts.
  • Multi-touch fader control and automation mode switching and gestural control of the faders.
  • Edit, store memory positions, zoom, control windows, scrub, and shuttle (slightly different in different apps).
  • Dedicated skins for different apps.

US$49.99.

http://www.neyrinck.com/v-control-pro

Via DailyM [Dutch only]

It’s easiest to see this in pictures, so let’s have a look at just a few (everyone from Reaper to Reason gets something similar):

V-Windows can float atop the interface, too, if you don't need to maximize all your space. Seen here in DP8.

V-Windows can float atop the interface, too, if you don’t need to maximize all your space. Seen here in DP8.

Logic Pro mixing window. Clean as Apple's own offering is, you quickly realize that something close to this may be more what you want.

Logic Pro mixing window. Clean as Apple’s own offering is, you quickly realize that something close to this may be more what you want, at least for mixing and editing (once you’ve jammed on soft synths with Apple’s tools).

Apple's Smart Controls work beautifully - for those instruments and effects for which Apple built templates. But why not use the whole interface? That's what V-Window does for you.

Apple’s Smart Controls work beautifully – for those instruments and effects for which Apple built templates. But why not use the whole interface? That’s what V-Window does for you.

This isn't Pro Tools. This is the mix window for Ableton Live. And that means people long wanting a traditional mixer control for Live will feel right at home.

This isn’t Pro Tools. This is the mix window for Ableton Live. And that means people long wanting a traditional mixer control for Live will feel right at home.

Massive editing features for Ableton Live are hugely welcome. Whereas most iOS apps (and Ableton's Push hardware) focus on live work in Session View, this finally gives you a boost when mixing and arranging.

Massive editing features for Ableton Live are hugely welcome. Whereas most iOS apps (and Ableton’s Push hardware) focus on live work in Session View, this finally gives you a boost when mixing and arranging.

Pro Tools is supported fantastically well, down to this keypad for inputting shortcuts in editing.

Pro Tools is supported fantastically well, down to this keypad for inputting shortcuts in editing.

Loads more examples and exhaustive video examples for each of the supported DAWs are available at the developer’s site, so don’t take our word for it – check it out.

http://www.neyrinck.com/v-control-pro-compatible-apps

Hope we do a full review soon.

The post iPad DAW Control App To Beat? V-Control Pro Offers Direct Window on Desktop, More [Gallery] appeared first on Create Digital Music.

Logic Pro X 10.0.5: Improved EQs, 450 Bug Fixes, Drummers, More

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channeleq

Alongside starting orders for the Mac Pro, Apple this week released updates for all its pro apps, including Logic Pro X. And, showing ongoing attention to MainStage – which Cupertino says is used by a number of high-profile celebrities in their tours – the live performance companion app gets some attention, too.

The banner feature of 10.0.5 is “450 bug fixes,” which is not necessarily what I’d want to advertise, as it suggests 450 bugs shipped in the previous releases. But in a crucial contrast to what has been the norm for their other updates, Apple shares details of what they’ve fixed in the release notes. That makes a big difference to audio users; at last, we can actually tell what is functioning properly and where our issues have been addressed. See the link below; I hope this becomes the new norm at Apple. (On iOS, for instance.) I’ve enjoyed using Logic on some projects and will continue to do so, so I’ll keep an eye out on how it’s working. (There are many, many details here, and something completely meaningless to one person tends to be huge to another, so check them out below.)

There are also significant performance improvements under the hood. That includes loading certain projects more quickly (particularly those packed with lots of samples), and specific multi-threading optimizations to the mix engine that will impact submixes of multi-output software instruments (internal and third-party). Clarification: there aren’t specific optimizations for the Mac Pro, although certainly the Mac Pro’s high-performance flash storage will make loading, bouncing, and other tasks simply scream.

The most noticeable change visually is the updated Channel and Linear Phase EQ interfaces. That’s actually a bigger deal than it might first seem. For one thing, Channel EQ is the default on every channel strip, and it’s something you wind up using a lot. Now, Logic’s rivals all have similar graphical interfaces by now. But this execution looks nice. Now, if we could just see the same Smart Controls layout on the iPad – sadly, that’s not available, even though the layout looks perfect for touch. Correction: I mistakenly suggested that these Smart Controls did work on the iPad, but – that was wishful thinking, and wrong.

These EQs also add sonic improvements. Double-precision is on by default, which should yield better sound characteristics. There’s an option for oversampling, which can improve high-frequency performance and cutoff smoothness. The combination of the UI and sound make this feel like a more modern software EQ – and closer to what you’d expect from analog EQ. Given how you tend to wind up using this every day, that’s a big deal.

One thing’s for certain: Apple has massively accelerated the update cadence of its pro apps, shipping updates frequently with App Store updates everyone gets. Details of what’s changed, from Apple:

Logic Pro X 10.0.5

Feature enhancements and over 450 bug fixes for Logic Pro X. Enhancements include:

• 3 new Drummers and 11 new Drum Kit Designer patches
• Significant enhancements to Channel EQ and Linear Phase EQ plug-ins including redesigned interfaces that are also accessible within the Smart Controls area
• Solo now works as expected on channel strips using an External I/O plug-in
• Volume and pan automation is now included in XML interchange with Final Cut Pro X
• Loops that belong to the same family can be selected and changed using a new control in the region header
• The waveform size in an audio region now adapts to the value of the region Gain parameter
• The Link mode button is now available for the Piano Roll editor

FYI: This release also includes an update of the content. It provides the assets needed for the new Drummers as well as various bug fixes and enhancements. The user is notified of the new content at first launch.

MainStage 3.0.2

• Compatible with Logic Remote v1.0.3
• Save & load times are significantly faster
• Workspace can be hidden to allow a larger area to view Channel Strips
• Various stability improvements

FYI: This release also includes an update of the content. The user is notified of the new content at first launch.

Logic Remote 1.0.3
Compatible with MainStage 3.0.2

Complete changelog (get your “search” function ready, Logic die-hards):
http://support.apple.com/kb/TS4498

The post Logic Pro X 10.0.5: Improved EQs, 450 Bug Fixes, Drummers, More appeared first on Create Digital Music.

Wu Tang Debuts Song in Hackable Form: New Track on Blend First

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wu_advisory_album

If the album business model is collapsing, the frantic rush to everything else is at least interesting.

Hip hop as a genre, of course, came from a deconstruction and reconstruction of the album, from the early evolution of DJ techniques and sampling. So, the fact that Wu Tang is skipping the conventional release altogether is new, but it’s also connected to history.

Sure, plenty of artists have gone for remix contests and the like. What’s different in Wu Tang’s case is that this time, the debut track “So Many Detailz” from their Parent Advisory will head straight to Blend as raw session files.

Instead of downloading stems, Blend provides would-be remixers with Avid Pro Tools, Ableton Live, and Apple Logic Pro session formats, the exposed ingredients of the tracks.

Blend is a site and collaboration platform, backed by funding from NYC VC/startup seed Betaworks. (Tumblr, Airbnb, Groupon, and Twitter all saw Betaworks funding – this is one hot Silicon Alley property.) Blend uses Dropbox as the back end in order to manage multiple people manipulating session files in a variety of popular DAWs. Pro Tools, Live, and Logic are your three choices here, but FL Studio, Maschine, and GarageBand are supported, too, with more promised. We looked at GitHub earlier today for notation, but that tool was built for code (and text) first. Blend applies a similar approach to the more-complex DAW project format. As with GitHub, individual users “pull” projects and contribute them back again with changes – ideal for the solo workflow.

The site has so far been popular with nerdy electronic music producers – not so much hip hop. Think Moby and Prefuse73; Mad Zach even released an entire EP as a collaborative project.

blend_newsfeed_homepage

But it seems Wu-Tang is hopeful that this is a new direction – both for opening up hip hop to new audiences, and reshaping the industry.

Wutang Parental Advisory is the specific project. To be clear, Wu-Tang Clan have a number of projects – they’re a collective. (Note the word “clan.”) Parental Advisory is headed up by Oliver Grant – an interesting choice, because apart from executive production credits for WTC, he has consistently been the one leading up business operations like clothes. (He’s also listed as a co-founder. If that surprises you, well, there were a whole lot of co-founders of WTC – not just the ones like RZA you know.)

Grant, aka Power, tells Blend that he hopes that their work will find new life: “you guys take it and spit it back on us,” he says. “We’re looking to be shocked, whether it’s EDM, or whatever version it is. It may be Switzerland, a guy who wouldn’t be on the hip hop sites, but he’s going to be on Blend, checking out what’s new.”

Here’s that track:

Clarification: I had the press information before I was able to grab the track, and here’s where I agree there is a significant disappointment. You’re just getting an a cappella. If Wu-Tang or any other artist wants to win over producers, they need to provide more materials than that. The idea that that’d be appealing to dance music producers is laughable. I regret that we weren’t clear on this in the original release.

Harsh words for the industry from Grant find their way straight into the press release: “Fools got stuck, the industry got caught up with Napster and iTunes, fighting that shit. It’s like yo, ya dummy, y’all should’ve embraced them,” he says. “Cause that’s what they did eventually ending up doing, after they cried and all that bullshit. And then you would have been making dollars from day one.”

Cappadonna’s track “Vegan” will also be on Blend:

More info on Blend:

https://blend.io

If you want to try this out for yourself – or put your own music on Blend – you can sign up for free, using our exclusive CDM VIP pass:

https://blend.io/vip/createdigitalmusic

The post Wu Tang Debuts Song in Hackable Form: New Track on Blend First appeared first on Create Digital Music.

Roland’s PLUG-OUT SH-101 Doesn’t Work in Many Hosts; What You Need to Know

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Roland’s PLUG-OUT introduces a new way to deliver electronic musical instruments. You get a plug-in you run on your computer, but then the same sound-making code can be loaded onto hardware – the AIRA SYSTEM-1 synth keyboard.

The good news is, the future-y stuff all works perfectly well. As we reported in our initial hands-on, when the installation works, you can use the software alone, the SYSTEM-1 alone, or a combination, which is a nice arrangement.

The bad news is, the old-fashioned “install the plug-in and it works in your DAW” part? Well, for some – not so much.

We’ve assembled as much information we can on what works, what doesn’t work, what Roland says we can expect from them by way of updates, and how to use free tools on OS X and Windows to get your SYSTEM-1 working right away.

The first problem is, the actual plug-in for the SH-101 “PLUG-OUT” has been built for only certain plug-in formats.

OS X: 64-bit Audio Unit, 64-bit VST3 (10.6 not supported)
Windows: 64-bit and 32-bit VST3

64-bit AU is now fairly popular (Apple’s Logic Pro X and GarageBand support it, for instance). But VST3, while released last year, is incompatible with a number of popular hosts (like Ableton Live on Windows, for instance). We’ve also heard from readers with older, 32-bit versions of DAWs running into trouble.

If your DAW doesn’t support these formats, the plug-in simply won’t show up at all – the DAW won’t know it’s there. (We’ve also heard scattered reports where DAWs that should support the above formats can’t see the PLUG-OUT, but I can’t yet confirm those instances. One variable appears to be OS version. So, if you feel like complaining in comments here, just be sure to mention what host you’re using, whether it’s 32-bit or 64-bit, and what version of the OS you’re on.)

Updated: We can verify that the AU plug-in was not built for OS X 10.6.x. VST3 may work on that version, but not AU – even if you have a 64-bit host (like 64-bit Ableton Live). You need a minimum of OS X 10.7. That’s not uncommon for a lot of music software today, however.

What does Roland say?

Brandon Ryan, a spokesperson for Roland US, has been in touch with CDM and with Roland in Japan all week to help us learn more. He tells us:

Roland realizes how important host compatibility is to SYSTEM-1 customers and we intend to support as many hosts as we are reasonably able. While compatibility is currently somewhat restricted (64-bit AU and 32/64-bit VST3) we are now examining options that would expand PLUG-OUT host support. One specific avenue that’s being considered is support for both 32-bit and 64-bit VST 2.4. That could theoretically solve the bulk of remaining compatibility issues. Along with that, we are diligently pursuing sporadic reports of some users having trouble with 64-bit AU in some hosts on some computer configurations. There is no specific time-frame for an SH-101 update yet, but it’s being actively considered at this time. Widespread compatibility and a smooth user experience are priorities to which we are deeply committed.

What can you do to make this work right now?

If you have a compatible host, you should have no problem. Some likely suggestions:

  • Mac/Windows – everything: DDMF wraps any VST/VST3/AU into whatever you need, with loads of bonus features – and for Pro Tools, supports AAX. Would you spend US$49 to solve Roland’s compatibility problems? Probably not. But then, you might find that you want this for other plug-ins, too, and it looks very powerful. (I haven’t tested it, but readers have.)
  • Mac: Logic Pro X (tested by CDM)
  • Mac: Ableton Pro 9 (tested by CDM, though make sure you have a recent OS X version and that you’re using the 64-bit version)
  • Mac/Windows: PreSonus Studio One Producer/Professional – deserves special mention, as this DAW has proven itself to be consistently modern and up-to-date, and we’re hearing from lots of happy readers. (Now I just have to put it on this machine I just got…)
  • Windows: SAVIHost – free VST host on Windows, though untested – would love to hear from readers.
  • Steinberg Cubase / Nuendo (of course, the makers of VST3 support their own format in the latest version)

One reader also reported using the Reaper demo on the Mac for the AU version. (Reaper doesn’t support VST3, or it’d be a great choice for solving this on Windows, too – and you might just keep it around as your DAW; it’s very nice.)

On a Mac with a recent OS, your best bet is actually GarageBand 10, since that’s free. It’s just going to require some extra effort, but once you know what you’re doing, it works easily. (Apple’s developer tool AULab hasn’t been updated for some time and has problems of its own; it doesn’t work here.)

Apple has hidden how to use third-party plug-ins. You should double-check they’re enabled in Preferences > Audio/MIDI / Effects > Audio Units. Then, add a new Software Instrument track, select it, click the Smart Controls button, and then the ‘i’ icon at the bottom. Next to Audio units, there’s a drop-down, from which you can choose Audio Units > Instruments > Roland > SH-101. (It helps while doing this to repeat to yourself that Apple has hidden this stuff because it makes things so much easier for beginning users.)

Video explanation below.*

Just be prepared to authenticate once you see this warning:

Use of the requested audio unit(s) require lowering the security settings for “GarageBand”. Are you sure you want to proceed?

You do want to do this. Trust me, the SH-101 didn’t steal access to my bank account and start buying itself synthesizer friends on eBay.

Once you do this, at least, the solution works perfectly – and it’s free on every new Mac, so at this point, I stop complaining. The SH-101 even maps to some of the Smart Controls in GarageBand and Logic.

Why Roland Should Fix This

The absence of additional plug-in support is puzzling. While the VST2.4 developer tools have been deprecated, the VST3 SDK software Steinberg releases to those making VSTs still supports creating the older format. It’s likewise possible to create 32-bit versions of 64-bit plug-ins. It seems from the absence of these formats – and the warnings when you download the PLUG-OUT about which DAWs have been tested – that Roland simply hadn’t time to test other DAWs. But based on the deluge of feedback we got from readers, what they got instead was a bunch of unhappy SYSTEM-1 owners who couldn’t use the software at all.

Even stranger, Roland failed to release a standalone version. That would mean that SYSTEM-1 owners could install the new plug-in without worrying about starting a DAW at all.

In fact, even before adding more plug-in formats, a standalone version of the PLUG-OUT software seems a must.

Instead, if you install the SYSTEM-1′s 1.10 update, you get support for PLUG-OUT, but the firmware updater doesn’t add the SH-101 model.

Part of why I hope Roland solves this is that the PLUG-OUT functionality works beautifully on the SYSTEM-1 hardware. Once updated, you don’t need the computer, which is part of the appeal.

In the meantime, hopefully the information above does get you SYSTEM-1 owners up and running more quickly. Odds are you can find a compatible host, update, and get playing – and happily close your DAW, your laptop, yes, even CDM.

We’ll let you know when Roland releases additional compatibility, and now, having slightly delayed things while we solved this, will get back to our SYSTEM-1 review (and other reviews and news)!

If I had a Scottish accent and started talking about these things, I would sound like Malcom Tucker, so vendors, be glad I’m instead a mild-mannered Kentuckian.

The post Roland’s PLUG-OUT SH-101 Doesn’t Work in Many Hosts; What You Need to Know appeared first on Create Digital Music.

MIDI Controller with Loads of Faders, Knobs, App Support: Livid DS1 on Preorder [Gallery]

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DS1_top_wlense

The world has no shortage of MIDI controllers. There are big ones, small ones. There are, increasingly, loads of specialized controllers designed around apps.

The DS1 is designed to be something different: it’s a mixing controller. And as conceived in a partnership between educational studio Dubspot and Austin, Texas boutique builder Livid Instruments, it’s meant to mix in any app. It’s a mixer for prodution, but also for DJing. With templates for a variety of tools, it’s made to be as comfortable in Traktor as in Ableton Live as in Logic.

We’ve still yet to test whether it delivers on that mission, but what we can share now is the final design, pricing, and a pre-order.

The layout of the DS1 is mixer-inspired — so, it has what readers have told us too many controllers lack. That means, primarily, loads of knobs along with traditional faders, but in a form factor the makers say will be portable. As some controllers sprawl out into sizes that require their own luggage (yes, Maschine Studio, I’m looking at you), this is still backpack-sized, but without sacrificing number of controls.

What you get:
9 faders
44 knobs (note those color lenses in the image)
4 encoders
25 RGB buttons
Expression pedal input

ds1_02_1200x900-copy1

DS1_side_left

DS1_side

It’s driverless, sending MIDI data. There are templates for Ableton Live, Bitwig Studio, Apple Logic Pro, and more, with additional templates planned. In Traktor, the same mixing surface becomes a four-deck controller with effects controls and even library access.

Livid also tells us they’ve focused a lot on manufacturing and component quality. The case is aluminum, but lightweight; details like fader quality are major considerations.

Street price: US$449, available later this month direct from Livid or Dubspot or via their international dealers.

More:
lividinstruments.com
dubspot.com

http://lividinstruments.com/products/ds1/

Also, I want to share a project Livid founder Jay Smith has built. We’re all saddened to learn that Jay was recently diagnosed with ALS (Lou Gehrig’s Disease). ALS could be treatable, with more awareness and funding. As Jay writes, “The sad fact is that all doctors agree with more funding we could have a cure, accelerate the current research from decades to years, and save the lives of people dying with the diseases, like I am.”

Jay’s new foundation calls attention to the fact that someone is diagnosed with – and someone else dies of – ALS every hour and a half.
http://www.every90minutes.org

Please take a look at the work they do and help spread the word. I look forward to finding the world soon where Jay continues to run Livid (now turned age 10) and spends time with his amazing wife and daughter – and many, many other people do, too.

The post MIDI Controller with Loads of Faders, Knobs, App Support: Livid DS1 on Preorder [Gallery] appeared first on Create Digital Music.


Numerology 4 is the Deep Modular Sequencer You Didn’t Know You Needed [Mac]

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numerology

Numerology is a ray of hope, proof that there’s more than one way to build software for making music live and in the studio. Instead of locking you into yet another multitrack recorder, it’s an open canvas for combining sequencers into note-making machines.

But maybe the idea of using some idiosyncratic modular step-sequencing environment just hadn’t quite won you over. Quietly working away in New Mexico, developer Jim Coker has been working away on a new Numerology to change your mind.

What’s different about this fourth revision? Well, a whole lot of details, but here are the important new developments:

1. It controls hardware.
2. It modulates hardware.
3. It uses your Ableton Push, and its grids let you get away from the computer screen.
4. It has increasingly-powerful sampling and real-time automation.
5. It turns your computer into a ready-to-play library of useful stuff – save stacks of modules (or use pre-built tools), then browse them easily.

In other words, Numerology returns us to some of the things we wanted out of a computer in the first place.

Numerology 4 — sequence + modulate from Five12 on Vimeo.

I’ve just started working with it, but this is for me starting to reach critical mass to devote some time – and, hey, look, it’s wintertime. Ideal. In more detail:

Grid mapping expands from Novation’s Launchpad to Ableton Push, Livid OHM RGB.

Multiple grids run at the same time, which means one might transform rates and key while the other controls notes. You can add per-step probability and accidentals to those grids, too, or play melodies.

Real-time automation lets you record and play looped transformations of your patterns, too, up to 64-beats – via MIDI or OSC.

The multi-panel browser manages module presets, stacks of modules, audio and MIDI files. Drag and drop to make your own stacks, and preview audio right in the browser.

Each stack also gets its own MIDI loop recorder, and you can drag and drop to export, making this a great way to make patterns for Ableton Live, Maschine, and the like.

There’s a smarter sampler: zoom waveforms, use multi-part patches.

32-, 64-bit support in standalone, ReWire, and plug-in (VST, AU, AU MIDI) modes, including Logic Pro X AU MIDI support.

In Pro, you get unlimited undo/redo, plug-in delay compensation and even latency with external instruments, expanded OSC (with Bonjour for zero-configure, automatic networking), and more.

Pro is US$199, Standard (if you don’t need fancy plug-in or OSC support and just want to use MIDI) US$129. Upgrades from Numerology 3 are $39 until December 27th, $49 thereafter.

For the demo and more info:
www.five12.com

numerology2

The post Numerology 4 is the Deep Modular Sequencer You Didn’t Know You Needed [Mac] appeared first on Create Digital Music.

What’s New in Logic Pro X 10.1: Editing Power, Electronic Drums [In Detail]

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logicremote_eq

With version number 10.1, the Logic Pro release out right now sounds like a “yawn, move along” bump. But there’s actually a big story here. Half that story is about making electronic beats. The other half, and maybe the more important half, is about editing. But let me explain.

Even with a steady stream of updates, I’m not convinced Logic Pro X has entirely shaken concerns from some hard-core producers about serious editing – whether they’re being fair or not. Something about all the cute graphics and loop browsing and GarageBand and iPad and iPhone seems to make them, well, nervous. It means they don’t always believe that word “Pro” attached to the name.

So, let me take you back to a time before Apple, when they felt differently. Remember when more people knew the acronym “IDM” than “EDM,” when the people building Logic were all still in gray, wet Hamburg, Germany instead of Cupertino, California?

In those days, the idea of Logic as a hard-core electronic music workstation was actually kind of a default. Sure, studio producers used Pro Tools, film composers used Digital Performer. But dance music was a rivalry between Logic and Cubase, as fierce as Hamburg SV versus St. Pauli.

Well, then Ableton Live and the American dance music boom happened, of course. But it’s still a Logic and Cubase battle. The difference is, now Logic seems to have a release that doesn’t seem to be trying to pander to guitarists or first-time producers or GarageBand updaters. They are, as always, implying you might use Logic to do the kind of studio work often associated in this industry with something rhyming with Mavid Glow Rules. But – heck, you might make some techno with it. Sorry, make that “EDM.”

drummerdrummachine

Drum Machine Designer

The banner dance music feature here is a set of electronic drum production tools parallel to the assistants we’ve seen elsewhere in the program.

Drummer, initially touted as a way to make something sounding like a rock record happen automatically, now understands club music. There are styles like Techno and House, and yes, “Dubstep” and “Trap.” Like the rock drum pattern generation tools, Drum Machine Designer dynamically creates grooves, fills, and the like, which you can control via both Logic-supplied and user-generated parameter controls. Then, you can either use the pattern as-is, or convert them to a MIDI region for editing.

Under the hood, Logic is making drum sounds in the preset content the way it has for years – with the Ultrabeat synth/drum machine and EXS24 sampler. But this apparently isn’t just a bunch of pattern presets atop the old sounds. It’s more a way to get things rolling, or sketch ideas quickly, then get as detail-oriented and original as you want to finish your track. The sound synthesis tools (EXS and Ultrabeat) are the same, but on top of them is Logic Pro X’s new patch and Smart Controls, plus hundreds of new kit pieces for those engines.

It’s also possible to transform the sounds. You can mix and match patches from different kits, for instance. Also, if you prefer to use your own sounds – say, a drum synth – you can assign third-party plug-ins as well. The patterns and parts are routed to Track Stacks for sound generation, which you could assign to a plug-in or MIDI out to an iPad or whatever you desire.

drummerdrummachine

This is of course really relevant to people who are Logic heads, because it means you can do all your production and pattern making without leaving Logic’s familiar track and arrangement workflow.

Whether this is useful to you or not depends on whether this sparks your creativity, but it could be worth a look. I’m going to try making some tracks this way soon.

Piano Roll Editing is Radically Improved

Finally. Even in 2015, MIDI editing is just a whole lot of what we do. But as Apple has gradually worked through the rest of Logic, brushing off dust and reworking tools, MIDI editing looks more or less like it always has. And other competitors (Cakewalk and Steinberg, for instance) haven’t stood still.

Well, finally we get something that might be worth the wait.

Brush Tool + Drum Names + Collapse View

Brush Tool lets you use a single mouse gesture to make a sequence of notes. Drag across, and you can turn notes on – or turn them off. You set the rate (via a menu or key command), and even the quantization of the scale, and wherever you drag, you get notes. You can also right-click and turn selected notes into the active pattern for the brush.

In other words, this is, on one hand, the most powerful Black MIDI creating tool ever conceived. It is, on the other, probably useful for anyone who edits using a mouse, ever, and some who will now start.

(Cough, Hamburg – erm, Cupertino calling Berlin – this makes both Live and Maschine look comparatively stupid.)

Note Repeat, Spot Erase. Speaking of drum machines, you may not miss them when working in your DAW. You get Note Repeat and Spot Erase for real-time entry – without having to bring up dedicated drum machine software.

See Drum Sounds Names, Drag Time Handles. File this under: things you miss from other tools. Seeing the names of actual drum sounds rather than MIDI notes is something you’re familiar with if you work with Ableton Live, but now you can do it in Logic. And time handles – letting you manipulate notes’ time more easily – is something Logic was sorely lacking but has evidently added. That implementation now lets you compress or expand the selection of notes, to quickly do half, double time, triplet, or any arbitrary time expansion/compression of the MIDI performance. Changing the position of the handles also allows for reversing the order of select notes.

Quantize works the way you think. Okay, you know how this goes: the moment you quantize a live performance, you destroy everything. Smart Quantize proportionally corrects timing and length based on some intelligent identification of both rhythmic content and velocity (more heavily weighting louder notes – the important stuff, that isn’t flams or mistakes). Sounds great; can’t wait to try it.

newcompressor

A better Compressor. Retina interface, plus a view that lets you monitor historical levels instead of looking at VUs. And a new Classic VCA compressor model (curious how that sounds, as I had mostly stopped using Logic’s compressor).

Here’s the more traditional Classic VCA UI:

compressor_classiccva

Retro Synth with wavetable features. Ah, now this is cool: drag and drop audio and Retro Synth creates wavetables. That alone is reason to fire up Logic if you haven’t lately. You can also stack up eight voices.

New sounds. So, Apple has done a lot with their audio content and in particular has built on top of engines like EXS to provide more sophisticated presets that use various Logic features. This content uses a combination of Patches, Track Stacks, MIDI Plug-Ins, and Smart Controls to create more dynamic, layered presets. There are hundreds of new patches to take advantage of that, with 200 synth patches and 10 (interestingly enough) Mellotron instruments. (Wonder whose pet project that was?)

Region Based Automation

Automation by region. Automate effects creatively on a region and not just a track – that’s huge as a tool if you use effects heavily in sound design.

(See above! Yes! Okay, only a few people shout for this sort of thing, but – let’s shout together, you and the three other of us!)

Relative and Trim Automation. Ugh. Finally. I’d explain this, but those of you who are used to mixing this way are already sold.

Plug-in organization! Yes! Sorry, I got excited.

Wouldn’t it be great if Logic didn’t just dump your entire Audio Unit plug-in library into a menu you can’t navigate? Fixed. Organize it like you like.

Wouldn’t it be great if you could also reorder and enable/disable plug-ins from the iPad? Fixed. (You can also get into parameters, but we’ll see how useful that is in practice – testing.)

Multi-touch EQ support from the iPad. No brainer. Finally. (Actually, didn’t I beg them for this in the review? Probably me and everyone else who picked up the iPad app!)

And more:

• Manage large-scale mixes more easily with the addition of console-style VCA faders
• Mixer now allows remote control of microphone and other input settings for compatible audio interfaces
• Realtime rendering of fades allow them to work with Flex Pitch and speeds up project load times
• Support for Mail Drop and Air Drop in OS X Yosemite makes it even easier to share your Logic projects

And of course MainStage (the live app) and Logic Remote (the iPad control app) get parallel updates.

It’s all free; it’s all now on the App Store. Have at it, Logic users.

I’ll review relevant functionality as far as drum tracks, and introduce you to the Logic production that will make me headline in Las Vegas (just kidding) soon.

Updated: version requirements, changelog

Logic 10.1 requires OS X 10.9 (Mavericks) or greater. Par for the course with Apple. But this means it will appear as an “incompatible update” if you’re running 10.8. (Though, frankly, if you’re running 10.8 happily I think 10.10 will treat you just fine. And if you want more OS backwards compatibility, maybe you don’t want Logic.)

And the change:
Logic 10.1 Release Notes [Apple Support]

AUganizer

Various complaints from people who bought the Mac utility AUganizer to perform the AU organizing functions now baked into Logic. However, there are reasons not to sweat this – like support for hosts other than Logic and OS support prior to 10.9.

And the whole utility has loads of other features: Cover Flow previews, backup, sharing lists with other users, working with changes and updates, and so on. I just wish it supported VSTs and had more robust support for some other hosts. (Ableton? Cubase?)

In fact, I suspect someone out there (like me, for instance) may wind up discovering this utility because of the present discussion.

http://www.auganizer.com/

The post What’s New in Logic Pro X 10.1: Editing Power, Electronic Drums [In Detail] appeared first on Create Digital Music.

Camel Audio Almost Certainly Acquired by Apple

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alchemyipad

When audio software maker Camel Audio announced they were ceasing operations and making their product line unavailable, we considered two possibilities: either they had simply closed shop, or they were bought.

Well, they were bought. That is, we can’t confirm the plug-in vendor has been purchased by Apple. Here, let’s line up two scenarios again. Either:

1. Camel Audio spontaneously moved their UK business registration to Apple’s London address and named Apple lawyer Heather Joy Morrison as their sole Director. (Upside: awesome prank. Downside: um, maybe you get thrown in the Tower of London, or whatever England does these days.) OR –

2. Apple bought them.

MacRumors breaks the story, but this is no “rumor.” Because the UK corporate registry records are public, they have the PDF of the filing. (See below.) And Heather Morrison is listed on LinkedIn as Apple’s iTunes Senior Counsel, Europe. (My guess is this has nothing to do with the App Store or iTunes, but just that Ms. Morrison is the most convenient senior legal representative for Apple in the UK.)

Okay, so now we know Apple bought Camel. What does it mean for Camel’s products, like CamelSpace or CamelPhat?

I’m surprised to see wide speculation on social media that this means Camel Audio’s product line is “saved,” and will be reissued as Apple products. I suppose I could encourage this notion. Sure, you’ll see Apple Alchemy 2 soon, available as AU, AAX, and VST for OS X and Windows. Oh, yes, and we took Bruiser the dog to a farm upstate. He’s loving all that free space to run around.*

No, the most apt comparison would seem to be Redmatica. That vendor of automatic sample import products was bought way back in 2012, and only at the beginning of this year did the acquisition bear any fruits – in the form of a far more limited implementation of the same functionality inside MainStage. The rest of the Redmatica acquisition fits the pattern, too: the developer simply closed up shop with no explanation and ceased making the products.

Apple’s smaller developer acquisition targets seem to be more about adding talent, presumably both on OS X and iOS. It certainly indicates the company’s ongoing commitment to its music creation line, GarageBand and Logic Pro. Camel has competencies in signal processing and software instruments, on both desktop and mobile. Now, it’s possible that Alchemy 2, at least, which commenters have already observed was well underway, would surface as a new instrument from Apple. It’s even possible that Camel was already doing contract development work for Apple – note the appearance of new compressor models in Logic Pro X 10.1. (I think that more likely that was done by engineers already in-house, but it’s within the realm of possibility.)

But I suspect Camel Audio fans will mostly have to comfort themselves by knowing the talent, experience, and assets of Camel will become part of Apple’s existing software efforts over time. That will lead to something, but more likely a form fitting Apple’s product lineup and plans. Anyone with any hope of seeing Camel’s current product lineup on the Mac in anything resembling its present form is more optimistic than I am. (And anyone ever expecting anything for Windows again has actually left our reality.)

Apple might want more talent, too. They’ve got both OS X and iOS to cover, and development has been handled in no small part by veterans of former Emagic. If there has been any attrition of those Emagic veterans (either in Hamburg or relocated to California), Apple would need to pick up the slack, and hiring music developers is a specialized field. Talent is actually hard to find, at least from what I’ve heard in (off-the-record, informal) chats with human resources at every music developer I’ve ever spoken to.

One other wrinkle: we don’t know what’s on Apple’s future product road map. Remember those mobile competencies? Rumor sites have been predicting new, more pro-focused tablet hardware. The joy of not knowing is, you’re free to speculate.

But yes, bottom line, as MacRumors writes:

It is not known what Apple plans to do with Camel Audio, but it’s possible the company’s technology could be incorporated into a future version of Logic Pro X, Apple’s software designed for professional musicians, or GarageBand.

Well, yes, those, simply substituting the word “possible” with the words “incredibly likely.”

In the meantime, I will send good wishes to the Camel Audio team on the acquisition. There was an outpouring of support from readers for the work you did. It was clearly widely appreciated. I hope the Apple acquisition does lead to good things personally and professionally, and I look forward to using the tools you make with them – whatever form it may take.

Previously:
Plug-in Maker Camel Audio is Deceased; Download Software Now

And with the scoop:
Apple Acquires Popular Instrument and Effect Plug-In Maker Camel Audio [Juli Clover for MacRumors]

Camel Audio Acquired by Apple by MacRumors

Here’s Camel Audio’s Alchemy running on the iPad – and likely part of why Apple found them interesting.

And yes, while commenters went on a long tirade about piracy, it’s possible that Alchemy’s free-to-buy, in-app-purchasing for everything else model didn’t pan out, either.

* #bruiserlives

Addendum: I also want to congratulate Chris Breen on his move to Apple. The former Macworld editor was my start in this business, connecting me both with my first assignment for that magazine and (indirectly) with Keyboard, as well. I literally wouldn’t be here in Berlin writing CDM if not for him. The timing here could also be relevant: Chris’ music knowledge might be applied to added documentation of some kind there. (Chris and I were, over the years, alternatively reviewing Apple Logic.)

We speculate on all of these things, but at the end of the day, what matters the most to me personally is that the talented people working in this industry have fulfilling careers. And so I do hope Apple means good things for them. I’m only sorry not to get to continue to read Chris’ work at Macworld.

The post Camel Audio Almost Certainly Acquired by Apple appeared first on Create Digital Music.

Here’s How To Connect the iPad’s Easiest Pattern Maker to Your Mac [Video Tutorial]

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Remember the days of clicking laboriously to add notes to a piano roll editor? Well, that’s a bit silly nowadays if there’s a touchscreen sitting next to your desk. You probably want to make use of it – and maybe without stumbling around helper apps and wifi configuration.

We’ve already seen how Auxy, the iPad pattern editor, reduced a widely-known music process to its simplest elements. The recent addition of MIDI opens it up to external hardware.

But it also makes a nice example of what the new utility midimux can do: connecting this app to the wealth of sounds and production tools on your computer can make for a useful pair.

The first ingredient is midimux, which alongside the forthcoming audio companion audiomux, can link up apps and hardware on your iPad or iPhone to apps and hardware on your Mac, all the sync cable you already own:

Now, Across iOS and Mac, Everything is Musically Connected [Video]

Fab from ANR (audio news room) has already illustrated a specific example. He takes Auxy, the pattern editor, and then augments its sonic capabilities by adding in Apple’s own Logic Pro. And he’s made some nice video tutorials that make it all clearer. First, on the iPad:

Next, on the Mac side of things:

More sound samples:

One big caveat. I don’t mind paying for MIDI in Auxy – I bought that the day it came out. But there’s no sync support yet; I hope the In App Purchases support development of that. (You do want to implement it right, and it isn’t easy on iOS – trust me, have this conversation with developers all the time.)

Then again, this is just one example. Apple already makes controller tools for Logic in its own iOS Logic Remote app, but when you think of cool instruments like Sculpture, I can imagine a lot of other interesting sources to use. And we’re looking forward to the ModStep sequencer – which does, by the way, support sync. (You’ll see what I did there: subtle hints to the developers of ModStep. We’re really looking forward. Just … hugely excited. On our seat with anticipation. La, la, just can’t wait. Finish and submit that thing, darnit.)

Thanks to ANR for this one – good enough that it was, ahem, worth ripping off directly!

How-To: Auxy Meets Logic Via midimux – Video Tutorial

And more great reading there; just added this one to my feed in Reeder!

audionewsroom.net

The post Here’s How To Connect the iPad’s Easiest Pattern Maker to Your Mac [Video Tutorial] appeared first on Create Digital Music.

Alchemy synth is now a part of Logic Pro X; here’s what’s new

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Logic Pro has a new flagship synth instrument. And that synth is no basic pack-in – it’s one of the deepest software instruments on the market.

It’s also no stranger. As expected following Cupertino’s acquisition, Alchemy, a deep “sample manipulation” synth, has made its way into Apple’s product line. It’s now everywhere on the Mac desktop. Even in GarageBand, you can access Alchemy-based presets. In Logic Pro X, and even MainStage, you can access the full instrument. (That means the $29.99 MainStage is now also a heck of a steal if you just want the synth.)

(I do say desktop – there’s no sign of Alchemy on iOS at this time. On the other hand, if those “iPad Pro” rumors are true… well, I’ll let you fantasize about that; Apple of course won’t tell me anything.)

Now, we more or less knew back when Camel Audio was acquired by Apple that this would also mean no more availability of Alchemy as a plug-in for other DAWs (or other platforms). What we didn’t know is what form the re-released version would take. And that’s where there’s good news: Alchemy has been vastly updated.

If you’re just looking for a sound quickly, you can mess about with transform controls and pull up a wide range of presets. If you want to go deeper, you have an instrument that does additive, spectral, formant, granular, sampling, and virtual analog synthesis. In fact, I can’t think of another single instrument that does quite as much all via one interface.

Logic Pro X 10.2, available as a free App Store upgrade or for instant purchase, includes a raft of other improvements. And Alchemy itself hasn’t just been shoved into Logic’s interface – there are some significant additions there, as well. Let’s have a look:

A new Alchemy

It’s not just Alchemy inside Logic Pro X 10.2. This is officially Alchemy 2.0, a major update. For those of you familiar with the instrument, here’s some of what’s new:

Better morphing. Advanced cross-synthesis now improves audio morphing, incorporating all the details of the sound (additive, spectral, formant, pitch, envelope). You also get more options in the interface.

More precise additive resynthesis, spectral resynthesis. These are really a big part of what sets Alchemy apart, and they’re vastly expanded. There are more additive effects (Pulse/Saw, Harmonic, Beating, Stretch, Shift, Magnet, Spread, Auto Pan). And you get more precise control of both additive and spectral resynthesis – the algorithms themselves have been sonically improved, we’re told. And there’s a new partial tracker, you have more editing options, and you can see everything you’re doing via real-time spectrogram. Spectral resynthesis also works in stereo now, as well, and supports masking.

Powerful formant and granular modes. Loads of depth here, too, including elaborate controls for formant resynthesis (with multiple filter shapes), and multi-tap granular controls you can space out across a stereo field.

Added pitch correction. Correct pitch to unison, octave, fifth, a combination of fifth/octave, or chromatically, with adjustments for amount and speed.

Use the sampler with EXS24. You can now import Logic’s EXS24 sampler instruments directly into the Alchemy sampler, meaning access to Logic’s own library and lots of third-party content. The Sampler module itself is also more powerful, with a reverse mode, automatic keymapping, and new keymap editor and group editor.

Bring the noise. The virtual analog side of things is expanded, too – sync, anti-aliased PWM, waveform shape display, and a noise section with 13 noise types (not just white and pink).

New filters. These are all-new, with both enhanced comb filters, and redesigned analog filter emulations, plus added “Bee,” FM, Compressor, LP10 and HP10 modes.

Modulation and arpeggiators that are kind of insane. Alchemy adds per-source arpeggiators and reorganized editors for source controls and the arpeggiator. And you can modulate all kinds of things. You can switch patterns with modulation (yipes, one-note presets, anyone?), modulate the rate knob, modulate keyswitches, and see visual feedback in real-time.

Envelopes with more power. You get graphical AHDSR with tempo sync. And there are envelope followers at eight points in the signal chain.

More samples and easier browsing. Alchemy now has 3100 presets plus 300 Logic patches, and a 14 GB sample library. (Fortunately, that sample library is an optional download from the store, just like other extended Logic content.) To navigate all of the included content or manage your own sounds, there’s a redesigned browser with expanded drag-and-drop support.

Dial-in controls if you want to improvise / don’t want to get too deep. Alchemy’s X/Y pads and transforms already resembled Apple’s own work on making Smart Controls. The idea: give people a few knobs to dial up variations on much deeper sound engines. So, little surprise here: Alchemy will be fully integrated in the Logic interface, which means access from those Smart Controls and the accompanying iPad app remote.

But it’s more efficient. Apple says they’ve reduced CPU usage.

– and you shouldn’t lose your old presets. Existing presets are available in the install, and third-party presets should (mostly) compatible. The 1.5 file format can be imported into Alchemy, and while some internal engine changes may mean some things don’t work identically, you should be able to load your existing collections.

All in all, this is pretty huge – the biggest synth news to come to Logic in years. And while Apple could have just dropped Alchemy in Logic and called it a day, it’s nice to see a vastly expanded release.

And yes, this means one more big update from Apple that can cater to the explosive market for young EDM producers, particularly in the USA but worldwide, as well.

Nice how a musical genre suddenly created a demand for massively-complex synthesizer modulation.

A more connected Logic

The other news is, Logic Pro X does more than before when connected to the internet.

From Apple, there’s expected Apple Music Connect support, which lets you publish directly to Apple Music from inside the app. (Previously, this was available only in GarageBand.)

But more interestingly, there’s also built-in support for Gobbler. Once you sign up for a free subscription with Gobbler, you can back up, share, and collaborate directly from within Logic. That’s a big deal for both Apple and Gobbler – there’s never been cloud integration like this in a major DAW.

Our friends at Gobbler have a video of that, above.

And lots of other pro improvements…

10.2, as is typical of Apple’s recent pro music update cycle, adds a lot of functionality and fixes, too.

There’s Force Touch trackpad support for the latest Apple laptops – a reminder that Apple is the one DAW maker that’s also in the computer business.

There’s expanded MIDI functionality, including expanded clock options.

You can non-destructively reverse audio regions. (Ah, I love this, as a reverse-addicted person.)

You can globally nudge by key command to note values. (I like that, too.)

And there are lots of editing improvements, including finally showing fades correctly on regions that have been ‘flexed,’ better editing options for different Cycle settings, and some nice features for locators and markers.

There are many more tiny details, fixing minuscule quality issues and making editing easier. This is the sort of attention to detail that we desperately need in our aging stable of big DAWs, and we don’t always get it. So I’m eager to try it out and see how it’s feeling in practice.

I’ll say this: Logic may not be your favorite DAW. Heck, you might even actively dislike it. But what I can’t get from using it is any sense that the pro music team at Apple is uninterested in serious users. If you transported someone from fifteen years ago and sat them in front of what you told them was Emagic Logic Pro X alongside some of its competition, they’d be none the wiser. (They might wonder where their Windows version was, but apart from that.)

Of course, as always, many of these enhancements also carry over to GarageBand and MainStage.

The post Alchemy synth is now a part of Logic Pro X; here’s what’s new appeared first on Create Digital Music.

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